![]() ![]() I’d place the blame on it’s physics, they just weren’t clicking with me. The game is fun, but the soul seems to be missing. There’s a 40-car online multiplayer mode and challenges to pass the time with. ![]() You can do a whole career, a season, or just play out the chase. The game is fairly light on options from the get-go, there’s a career mode featuring the full schedule, drivers, and tracks. Now Monster Games have returned with Dusenberry Martin Racing to reignite that spark with NASCAR Heat: Evolution. I remember the original titles leaning more “arcadey” than the semi-sim of EA’s titles and the full-sim of Papyrus’, giving those who just wanted fast cars and lots of passing something they could easily sit down and play. Monster Games lit a fire in the genre with NASCAR Heat and cemented itself as a name to be reckoned with. Back in the early 2000’s there were two main forces when it came to Stock Car Auto Racing video games, Papyrus’ NASCAR Racing series and EA’s yearly NASCAR titles. ![]()
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